I hope the boss battle will be longer and epic in kingdom heart dream drop distance
#3
Posted 03 March 2012 - 08:58 PM
The most memorable boss battles for me are those that are mutli-staged, where the boss just keeps getting bigger and stronger the more times you best him.
#4
Posted 03 March 2012 - 09:06 PM
sakuchan, on 03 March 2012 - 08:58 PM, said:
The most memorable boss battles for me are those that are mutli-staged, where the boss just keeps getting bigger and stronger the more times you best him.
Oh, you mean like with Xemnas? When I first played through that, I was really annoyed but now a couple years later I really enjoyed it. Also, I agree with Sakuchan about the "quick reaction" sequences but I don't want to be like FF-13-2 where if you miss one button, You automatically die.
#5
Posted 03 March 2012 - 09:49 PM
#6
Posted 03 March 2012 - 09:58 PM
Rob, on 03 March 2012 - 09:49 PM, said:
Wha-. What do you mean not challenging? Have you faced Sephiroth in the Colisium or faced the two bonus Heartless boses in Agrabah and Neverland in KH I? That was friggen annoying to do.
#8
Posted 04 March 2012 - 12:19 AM
nel92sap, on 03 March 2012 - 08:41 PM, said:
I believe so since kingdom hearts, to me, is getting epic by the moment. Plus when looking at the trailers and the gameplay, it looks like you have to do a lot of work (if that made any sense) and doing things on the touch screen looks interesting. Also, I just can't wait to play the last boss battle of this game, because Sora and Riku might face Young Master Xehanort, that's what I think, and if you ever played the Terra's side of the story in Birth By Sleep and you face Terra-Xehanort. Man, that really gave me a challenge.
#11
Posted 04 March 2012 - 01:39 AM
LoveIsOver, on 03 March 2012 - 09:58 PM, said:
Sephiroth wasn't all that hard. It took me 5 tries to figure out his pattern. Owned him in the hardest mode too. I thought the Phantom boss was indeed the hardest. Kurt Zisa was very annoying. With his cheap wheel and hover glide thing.
As long we get these type of bosses, and they throw in a secret boss battle. I'm ok with this game.
This post has been edited by Day: 04 March 2012 - 01:39 AM
#12
Posted 04 March 2012 - 02:29 AM
But it's true that reaction commands make things easier.
The time of the battle I think it depends on the level and skill of the player.
#13
Posted 04 March 2012 - 02:37 AM
#14
Posted 04 March 2012 - 04:57 PM
#17
Posted 04 March 2012 - 09:15 PM
#22
Posted 05 March 2012 - 01:07 AM
blinkystorm, on 04 March 2012 - 04:57 PM, said:
Just curious, would the secret boss battle for 3D will be the next thing that'll lead us into Kingdom Hearts 3 or something. Or will the secret boss be something for after the Xehanort Saga. (this is my opinion and I want to see what you guys think about this) By the way, I know for sure that the secret boss battle will be insanely hard, but of course there will be a way to defeat them.
#23
Posted 05 March 2012 - 01:19 AM
Tsubasa Uehara, on 05 March 2012 - 01:07 AM, said:
Well, what if, you played a mini-game at the end of the credits. If you beat the mini-game, you get to face a secret boss. When you defeat the Secret Boss, you get axcess to a secret ending. Does that sound good?
#24
Posted 05 March 2012 - 01:29 AM
LoveIsOver, on 05 March 2012 - 01:19 AM, said:
I agree, but they shouldn't make the Secret Boss insanely hard, for this, but something that can be done, it has to make people think and it should take very long (not too long) to defeat the Boss. Also, I want the mini-game to be something that you have to unlock to play it. In my opinion, this to me will "spice" up the game. Make it interesting and worthwhile. Although, to me just playing the game is worthwhile.
#25
Posted 05 March 2012 - 01:31 AM
Tsubasa Uehara, on 05 March 2012 - 01:07 AM, said:
Why would they put the next boss in the next saga in KH3D when they can do it in KH3. Besides, each secret boss is the final boss in the next main game.

Help










