Kingdom Hearts Chain of Memories

Kingdom Hearts: Chain of Memories

Platform: Gameboy Advance

Release Dates:

– Japan // 11th November 2004

– North America // 7th December 2004

– Europe // 6th May 2005


Press Release

KINGDOM HEARTS CHAIN OF MEMORIES for the Game Boy Advance bridges the gap between KINGDOM HEARTS and KINGDOM HEARTS II, continuing Sora’s tale where the original left off.

One night, after traversing endless grassy fields, Sora comes to a crossroads. His mind swims as he recalls his lost friends. They were supposed to return home at journey’s end…but this was not to be. A man emerges from the shadows and speaks to Sora: “Ahead lies what you seek…but to claim it you must lose something dear.” When the man (a member of the Organisation) vanishes, only a single path remains. At the end of that path lies a castle (Castle Oblivion), and inside that castle stretches a vast nothingness.

Sora’s memories lay fragmented before him, swirling and spiraling upwards to a great adventure.
What will Sora gain, and what will he lose?

By implementing elements never before seen on the Game Boy Advance, KINGDOM HEARTS CHAIN OF MEMORIES promises to deliver an unsurpassed gaming experience to players. New features include high-quality movie event sequences and a card-based battle system. As the latest collaboration between DISNEY and SQUARE ENIX, KINGDOM HEARTS CHAIN OF MEMORIES for the Game Boy Advance will continue to expand the series’ fan base and appeal to gamers of all types.

Kingdom Hearts Chain of Memories has received positive reviews and sales. It was praised for its story, graphics, and FMVs. The game features a new card-based battle system that is a departure from its predecessor, this system is different from other card or arcade games that are available on the internet, such as Madden or Online poker. When Chain of Memories debuted in Japan, it sold 104,000 units in 48 hours; a record for a Game Boy Advance title at the time.